If you I were to merely show a far off distant castle that I won't need any other angles of, then I could probably get away with motion tracking and matte painting a single image. But I'd kinda like to have more than one angle, so that means the two above, plus making the places in 3D, basically at least. Easiest way for me I think would be to make it in real life- scale of course. (Wishful thinking for anything more, haha.) Then have that model on a green screen and take pictures from the angles I need to put into places. This could also be used for set extension if walls and buildings are removable to get the camera in. Then add the footage with actors and props, (Masked and/or Keyed appropriately, of course.) But even so, a fake environment is no substitute for the real thing, so I'd like to keep locations real as much as I can. Anyway, that was just an idea on a way to do a few things I had the other day... I'm sure there's loads of refining to do and trouble shooting before it were to work, haha. Anyway, Good night.
-Icey
Mountains of Parchment